Quantic Dream Cancels Live Service Game, Star Wars Eclipse Unaffected

Quantic Dream canceled its live service game 'Project: Live' three months after early access launch, but confirms Star Wars Eclipse development continues.

Quantic Dream Cancels Live Service Game, Star Wars Eclipse Unaffected

Image: pk.ign.com

Quantic Dream, the developer behind 'Detroit: Become Human,' has canceled its live service game 'Project: Live' just three months after its early access launch on February 20, 2026. The game, which was a multiplayer-focused title, failed to gain traction among players, leading to the decision to shut down servers on May 20, 2026.

In a statement released on May 21, 2026, the studio confirmed that 'Project: Live' will no longer receive updates or support. 'We made the difficult decision to end development on Project: Live,' the statement read. 'We are grateful to the players who supported us during early access.'

Despite this setback, Quantic Dream emphasized that 'Star Wars Eclipse,' their highly anticipated narrative-driven game set in the Star Wars universe, 'continues as planned.' The studio reassured fans that the cancellation of 'Project: Live' will not affect the development timeline or scope of 'Star Wars Eclipse,' which is expected to release in 2027.

This cancellation marks a shift for Quantic Dream, known for single-player story experiences, as they attempted to enter the live service market. Industry analysts note that the competitive landscape for live service games has become increasingly challenging, with many titles struggling to maintain player bases.

❓ Frequently Asked Questions

What is 'Project: Live'?

'Project: Live' was a live service multiplayer game developed by Quantic Dream, launched in early access on February 20, 2026, and canceled on May 20, 2026.

Will 'Star Wars Eclipse' be affected by this cancellation?

No, Quantic Dream confirmed that 'Star Wars Eclipse' continues development as planned, with a target release in 2027.

Why was 'Project: Live' canceled?

The game failed to gain player traction in a competitive live service market, leading Quantic Dream to end development and shut down servers.

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